Girl Portrait

Portfolio

Hi guys,

Here is my lastest personal artwork of texturing and shading. The concept art is from Raul Guerra and the 3D Modeling has created by my beloved friend, Phoebe Kim. Thanks guys!

All other aspects by me.

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Hailey Yoon_Texture and Look Dev. Reel

Portfolio, Uncategorized
Hailey_Yoon_Texture&Look Development Reel
hyesoda@gmail.com
website : haileyoon.com
Specialties : Texturing, Lighting, Shading and Compositing.

1. Finding Dory Character shading work : Teenage Dory, Hedge crabs, Green bucket, Tang Toy, Blue tangs characters, and etc.
> Software : Katana, Renderman, Mari, Photoshop,Mudbox
2. Still Going On (Environment): Responsible for everything
> Software : Vray, Maya, Mari, Nuke, Photoshop, Zbrush
3. Girl with turban: Responsible for everything except for modeling. Model by Phoebe Kim
> Software : Arnold, Maya, Mari, Nuke, Photoshop, Zbrush., Xgen hair
4. Girl with orange hair, Dragon, Demon Creature : Responsible for everything except for modeling.
> Software : Vray, Maya, Mari, Nuke, Photoshop, Zbrush, maya N hair > Girl and Dragon Modeling by Pil Chang

Music : 1974 – Way Home-” by Mondo Grosso

‘Finding Dory’ Trailer

Portfolio

I worked on some ‘Finding Dory’s character shadings as a character shading TD at Pixar Animation Studio in 2015-2016. Here is the latest ‘Finding Dory’ trailer for sneak peek.

I created textures and shading look for characters and props such as Teen Dory, Green Bucket ,Small Hedge Crabs, Blue tangs and some background characters. Character shading reel with specific characters that I worked on will be added soon.

Still Going On -Personal Project

Portfolio

Still Going On from Hailey Yoon on Vimeo.

This project is about time. As time speeds up, you can see how the environment changes in a old library room like aging. There is no human character in this scene, so I focus more on environment animation rather than showing a character. All props ages in a few seconds.

Software : Maya,Mari,Photoshop,Zbrush,Nuke,Mudbox
Responsibility : Texturing, Shading, Lighting and Compositing